The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. ex. Some numerals are expressed as "XNUMX".
Copyrights notice
The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. Copyrights notice
본 논문은 3차원 영상 코딩에 관한 다양한 연구 결과를 조사한 것이다. 테마는 효율적인 압축과 3D 이미지의 디스플레이 독립적 표현에 중점을 둡니다. 3차원 영상 코딩에 관한 대부분의 작업은 각 3차원 영상 형식(스테레오 쌍, 다시점 영상, 체적 영상, 홀로그램 등)에 맞게 조정된 압축 방법에 집중되어 왔습니다. 스테레오 이미지 압축을 위해 시차 보상 개념과 관련된 여러 기술이 개발되었습니다. 다중 시점 이미지 압축의 경우 시차 보상 및 에피폴라 평면 이미지(EPI) 개념은 다중 시점 간의 중복성을 활용하는 효율적인 방법입니다. 그러나 이러한 기술은 제한된 카메라 구성에 크게 의존합니다. 많은 다른 다중 뷰 구성 및 기타 유형의 3D 이미지를 포괄적으로 고려하기 위해 3D "이미지" 통신의 프레임워크를 뛰어넘고 개방적인 3D 이미지 표현을 위한 보다 일반적인 플랫폼이 도입되었습니다. "공간" 통신이라고 불러야 할 새로운 기술 분야입니다. 특히, 광선 기반 방식은 물리적 세계의 효율적인 전송은 물론 가상 세계와 물리적 세계의 통합 등 활용 범위가 넓다.
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Takeshi NAEMURA, Masahide KANEKO, Hiroshi HARASHIMA, "Compression and Representation of 3-D Images" in IEICE TRANSACTIONS on Information,
vol. E82-D, no. 3, pp. 558-567, March 1999, doi: .
Abstract: This paper surveys the results of various studies on 3-D image coding. Themes are focused on efficient compression and display-independent representation of 3-D images. Most of the works on 3-D image coding have been concentrated on the compression methods tuned for each of the 3-D image formats (stereo pairs, multi-view images, volumetric images, holograms and so on). For the compression of stereo images, several techniques concerned with the concept of disparity compensation have been developed. For the compression of multi-view images, the concepts of disparity compensation and epipolar plane image (EPI) are the efficient ways of exploiting redundancies between multiple views. These techniques, however, heavily depend on the limited camera configurations. In order to consider many other multi-view configurations and other types of 3-D images comprehensively, more general platform for the 3-D image representation is introduced, aiming to outgrow the framework of 3-D "image" communication and to open up a novel field of technology, which should be called the "spatial" communication. Especially, the light ray based method has a wide range of application, including efficient transmission of the physical world, as well as integration of the virtual and physical worlds.
URL: https://global.ieice.org/en_transactions/information/10.1587/e82-d_3_558/_p
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@ARTICLE{e82-d_3_558,
author={Takeshi NAEMURA, Masahide KANEKO, Hiroshi HARASHIMA, },
journal={IEICE TRANSACTIONS on Information},
title={Compression and Representation of 3-D Images},
year={1999},
volume={E82-D},
number={3},
pages={558-567},
abstract={This paper surveys the results of various studies on 3-D image coding. Themes are focused on efficient compression and display-independent representation of 3-D images. Most of the works on 3-D image coding have been concentrated on the compression methods tuned for each of the 3-D image formats (stereo pairs, multi-view images, volumetric images, holograms and so on). For the compression of stereo images, several techniques concerned with the concept of disparity compensation have been developed. For the compression of multi-view images, the concepts of disparity compensation and epipolar plane image (EPI) are the efficient ways of exploiting redundancies between multiple views. These techniques, however, heavily depend on the limited camera configurations. In order to consider many other multi-view configurations and other types of 3-D images comprehensively, more general platform for the 3-D image representation is introduced, aiming to outgrow the framework of 3-D "image" communication and to open up a novel field of technology, which should be called the "spatial" communication. Especially, the light ray based method has a wide range of application, including efficient transmission of the physical world, as well as integration of the virtual and physical worlds.},
keywords={},
doi={},
ISSN={},
month={March},}
부
TY - JOUR
TI - Compression and Representation of 3-D Images
T2 - IEICE TRANSACTIONS on Information
SP - 558
EP - 567
AU - Takeshi NAEMURA
AU - Masahide KANEKO
AU - Hiroshi HARASHIMA
PY - 1999
DO -
JO - IEICE TRANSACTIONS on Information
SN -
VL - E82-D
IS - 3
JA - IEICE TRANSACTIONS on Information
Y1 - March 1999
AB - This paper surveys the results of various studies on 3-D image coding. Themes are focused on efficient compression and display-independent representation of 3-D images. Most of the works on 3-D image coding have been concentrated on the compression methods tuned for each of the 3-D image formats (stereo pairs, multi-view images, volumetric images, holograms and so on). For the compression of stereo images, several techniques concerned with the concept of disparity compensation have been developed. For the compression of multi-view images, the concepts of disparity compensation and epipolar plane image (EPI) are the efficient ways of exploiting redundancies between multiple views. These techniques, however, heavily depend on the limited camera configurations. In order to consider many other multi-view configurations and other types of 3-D images comprehensively, more general platform for the 3-D image representation is introduced, aiming to outgrow the framework of 3-D "image" communication and to open up a novel field of technology, which should be called the "spatial" communication. Especially, the light ray based method has a wide range of application, including efficient transmission of the physical world, as well as integration of the virtual and physical worlds.
ER -